In fact, in between writing news stories and reviews on my iPad, I’d consistently play a little bit of XCOM to keep myself sane. The tactical mission-by-mission structure of Firaxis Games’ sequel leads so well into the pick up and play mentality of portable gaming. Combining the original game, all DLC packs and the sublime War of the Chosen expansion in one portable package on the same device as your Twitter-on-the-sh*tter escapades is something I’ve craved since the original game’s release back in 2016. Fast forward to 2020 and developer Feral Interactive is working hard to turn mobile platforms into the fantastic gaming platforms they can be, and nothing shows the benefits (and drawbacks) of that aim more than the recent release of the XCOM 2 Collection on iOS.įor a not-so-cheap price of £23.99, Feral Interactive’s iOS port of the XCOM 2 Collection feels like a dream come true.
It was a sign of the future: big-budget AAA games were playable on the go without the need to fork out close to £200 for a dedicated handheld console. The release of XCOM: Enemy Unknown on iOS back in 2013 was a huge surprise for mobile gamers.